Examples
From the archives
Should there be only one browser?
By Andrew Faulkner on May 22nd, 2007.
A while back when I was a young, optimistic, enthusiastic web designer (not that I’ve changed) I took part in a debate at my local web meet-up to discuss whether there should only be one browser. (I was young and reckless back then, I know.) I thought it may be …
Weekly Thought: Why Good Designers Should Stop Saying “Web 2.0″
By Ezekiel Bruni on May 17th, 2007.
Introduction
I have decided to write something up for you guys once a week. The goal is to improve my writing skills, and to contribute more to Fadtastic. Enjoy.
The Thought
On just about every design blog, you will find at least one post that attempts to define “Web 2.0″, and what it’s …
9rulers ~ On (Blog) CMSs
By Andrew Faulkner on May 15th, 2007.
I asked various 9rules members to come forward and speak openly on their chosen blog CMS. Here are their opinions in all their glory.
Kyle Neath of warpspire.com
CMS:
Wordpress (Hosted - not domain.wordpress.com)
Killer Feature(s):
Absolutely amazing framework with unchallenged extendability and flexibility.
Let Down(s):
Updates (again). But this is more a gripe with …
Best of the reboots ‘07
By Andrew Faulkner on May 2nd, 2007.
For those who didn’t realise, May 1st saw the reboot sites (Standards Reboot and CSS Reboot) open their doors to the rebooters. Whether you love or hate the concept, it’s an ideal place to browse for inspiration for both graphics and coding.
This year, I have the honour of …
Design Your Content ~ Part 2
By Andrew Faulkner on April 11th, 2007.
As promised, Part 2 is here. For those of you who missed it (or for those of you who have a memory like one of those holey metal kitchen gadget things), Part 1 discussed the reasons and philosophies behind designing from the inside out. Part 2 now aims to …
The Web In 2006
By Andrew Faulkner on December 12th, 2006.
A nostalgic look back at the happenings of the web design world in 2006. All in a nice top 3 format for you to dip in and out of.
I invite you to add your own by commenting below.
Top 3 Inspiration Sources
With all of the CSS showcases out there, it was …
Friday Fun: Random Sexyness Game
By Andrew Faulkner on November 10th, 2006.
Remember Chris Moseley’s Does Sex Still Sell? I do. And for a little bit of fun this Friday, I challenge you to to find the best example you can of the following:
A (non-dodgy) site that has a picture of a pretty woman on the homepage even though there appears …
Cautionary Design Tale: Boston’s Bus System
By Andrew Whitacre on November 1st, 2006.
When it comes to web design, every Fadtastic reader knows how important user testing is. The way you design a site isn’t exactly how people will use it; the feedback loop is what helps a site function at its best. But it’s always nice to have a potent reminder.
Here’s a …
Design Slumpbusting
By Phil Renaud on October 11th, 2006.
Just as every writer eventually experiences writer’s block, every designer will at some point in time hit a wall where they cannot easily continue designing through. When you’re grinding it out for a dayjob, it’s slightly easier - you at least have the paycheque to look forward to - but …
Caution: Wet Floor
By Andrew Faulkner on September 27th, 2006.
We’ve all seen it. You cannot avoid it. Visiting the design showcases throws up a multitude of examples.
I’m talking about the Wet Floor Look. Some people love it. Others detest it. It seems to be the Marmite of design trends. But whether you love it or hate it, its …
Five Design Resources for August 9th, 2006
By Phil Renaud on August 9th, 2006.
Been awhile since I’ve posted my favourite design resources, but today was a special day: all my daily links are full, and my inbox had a few gems as well. Here’s the best five of the bunch:
Programmer Meet Designer: “This site was created to unite programmers …
Logo design where 1 + 1 = 3 !
By Johan on May 28th, 2006.
Making a logo?
In a nutshell … a logo of a website is part of the brand of a website. Not to sound like a wiki but let’s regurgitate the definitions. It is a name, symbol, monogram, emblem, trademark, or other graphic device designed for easy and definitive recognition by …



